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45 pages 1 hour read

Megan Whalen Turner

The Thief

Fiction | Novel | YA | Published in 1996

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Character Analysis

Gen

Gen is the point-of-view character and protagonist of The Thief. In Chapter 4, he assesses a wool cloak the magus gives him as a blanket while the magus watches him. The look on the magus’s face suggests Gen’s examination is either “like a tailor assessing its value—or like scum from the gutter touching something he knows he shouldn’t” (61-62), and this dichotomy defines Gen’s personality and actions, as Gen’s character is a study in opposites. He is selfish in always putting himself and his needs first, but he also gets very protective of those he grows to care about. Gen keeps the secret of his true allegiance to Eddis throughout the novel, making him an unreliable narrator. Despite this, he never outright lies—only withholds information until it becomes pertinent—and he is sometimes honest to a fault, such as when he tells the Attolian queen he won’t serve her because she is unkind. Regardless of his actions in the moment, Gen puts his full self into all he does, and settles for nothing less than his personal best. As a result, he can be annoying and difficult to handle, but he comes across as understandable and even likeable. He also demonstrates a strong sense of personal integrity and an adherence to his own values, as he expresses genuine remorse after killing a soldier in self-defense.

The Magus

The magus is the advisor to the king of Sounis, and his character arc is one of developing self-awareness and a better understanding of others. The magus begins the book believing he is superior to most others, both because of his status in relation to the king and because he is educated. He looks down upon everyone, including his apprentices, and exemplifies How We Use One Another in how he manipulates Gen and others to get the outcomes he desires. The magus’s education is also what allows him to change. He makes it his business to know everything, but sharing stories of the old gods with Gen makes him realize that there are things he cannot teach himself because they do not exist in a book. Hearing Eddisian versions of the gods’ stories makes the magus appreciate the differences between himself and Gen, which ultimately leads to a friendship between the men. At the very end of the book, the magus realizes that, despite all his knowledge and learning, Gen tricked him. This is the conclusive moment in his character arc, and the magus leaves Eddis with Gen as a friend, ally, and equal.

Ambiades

Ambiades is the elder of the magus’s two apprentices and an antagonist. Before the opening of the story, Ambiades had wealth and status, but a scandal in his family, combined with his father’s gambling, left him poor and unimportant, which makes him perpetually angry. This anger leads Ambiades to seek a partnership with Attolia and betray the group. Where Gen is selfish as it suits him, he rarely uses his selfishness to harm others. By contrast, Ambiades doesn’t care who his selfishness harms. He cares only for restoring what he believes should be his, and he is willing to destroy anyone if it will help achieve that goal. Ambiades dies when Pol throws him off a cliff, showing how Ambiades’s actions push others away. Where Gen endeared himself to the group despite his attitude, Ambiades made enemies with his antics, which meant his companions felt no loyalty to him.

Sophos

Sophos is the younger of the magus’s apprentices, and his own character arc is steady. Rather, his main role in the story is to show how the other characters grow and change in contrast. Sophos is quiet and enjoys books, much to the chagrin of his father, an ambitious duke. Sophos’s father sends him on this journey to toughen him up, but Sophos neither wants this, nor is he adept at combat or outdoor adventuring. He looks up to Ambiades, who is skilled at everything Sophos’s father approves of, and Sophos is favored by the magus, which stokes Ambiades’s anger. Sophos is the first person Gen grows to care for, partly because Sophos makes an effort to befriend him and partly because Gen realizes how vulnerable Sophos is. At the end of the book, Sophos reveals he is the heir to Sounis, which shows that characters can be full of surprises. Sophos is typically so honest and quiet that Gen did not expect him to be hiding such a monumental secret.

Pol

Pol accompanies the group as a protector for Sophos. He is the captain of Sophos’s father’s guard, and his presence shows the seriousness Sophos’s father places upon Sophos’s training and safety. Pol is the first member of the group to show Gen kindness, helping bandage the wounds he sustained from his prison manacles so they won’t become infected. Pol also symbolizes the way in which soldiers are tools. When Sophos and Ambiades bind Gen too tightly so his hands bleed, Pol orders Gen not to tell the magus because Sophos will be punished, even though the bindings were Ambiades’s idea. Pol puts his loyalty to Sophos’s father and his duty first because he is an extension of the duke’s will and thus a tool for Sophos’s protection. Pol’s death is the event that makes Sophos realize he has to take a stand. With Pol around, Sophos has relied on the soldier to watch over him and step in if a situation got out of hand, but without Pol, Sophos must rely on himself.

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